On the continent of TELDRANA, there are two great kingdoms.RIVAIN, the Kingdom of Demons.SOLEST, the Kingdom of Mortals.Long ago, they joined forces to defeat a dark threat from another world, but the uneasy alliance was sealed with a hidden curse from the Solestian royal family: no demon royal may ever harm the mortal royal family directly or indirectly without suffering a terrible price.A thousand years of fragile peace have given way to rising tension, and old wounds threaten to ignite anew with several wars and politics at an all time high.In a land shaped by power, betrayal, and forbidden magic, one question remains — can a lasting peace ever truly be forged?


Kingdom of Rivain



Origins and Creation


Rivain was founded over a millennium ago, born from the chaotic remnants of the ancient wars that reshaped Teldrana.Demons emerged from the dark rifts between worlds—beings of great power and raw elemental force. Initially wild and untamed, they gradually forged a kingdom amidst the harsh, unforgiving lands on the continent’s western side. Through blood, will, and arcane mastery, Rivain rose into a structured society led by a formidable royal family: the Ravaryns. Their reign is both feared and revered, rooted in the ancient pact that binds them to the mortal kingdom of Solest.Demons of Rivain are striking and varied, but share some defining features: often possessing sharp, angular features with skin tones ranging from deep obsidian black and ash gray to crimson and deep violet hues. Many bear horns, tail-like appendages, or faintly glowing markings that pulse with mana—signs of their heritage and connection to primal magic.


Appearance and Abilities of Demons


Demons of Rivain are striking and varied, but share some defining features: often possessing sharp, angular features with skin tones ranging from deep obsidian black and ash gray to crimson and deep violet hues. Many bear horns, tail-like appendages, or faintly glowing markings that pulse with mana—signs of their heritage and connection to primal magic.


The Royal Family of Rivain


The Ravaryns are the ruling family of Rivain, marked by their distinctive pale, fair-ish skin—a stark contrast to many of their demon kin. Their most iconic features are their piercing golden eyes, a symbol of their divine right to rule, and their typically black hair, often worn long and meticulously kept.Though the royal family naturally bear horns, tails, and majestic wings like other demons, they usually conceal these traits.Unlike most nobles who might remain behind thick walls, the Ravaryns embody the warrior-king ideal.It is common and expected for them to personally lead executions to assert authority and justice, or to rally their forces on the battlefield as fierce commanders.


Relationship with House Avenhart


The Avenharts are Rivain’s Chosen family, descendants from the demon god worshiped by their people, Kraxis. This divine bloodline sets them apart as the kingdom’s greatest warriors and military leaders. Renowned for their unmatched skill, discipline, and tactical genius, the Avenharts embody the might of Rivain, dedicating their lives to protecting their kingdom and upholding its legacy in battle each generation.
However, only one descendant is allowed to awaken such powerful abilities each generation.
The Ravaryns govern in close alliance with the Avenharts, the Chosen family of Rivain. Together, they uphold the kingdom’s stability and might.Marriage between these two families is strictly forbidden.The ancient laws decree that their bloodlines must never intermingle, lest the purity of their respective legacies become tainted. Such a union is said to threaten not only political balance but also the delicate magic binding Rivain’s power.


Advancements and Hierarchy


Rivain’s society is deeply hierarchical, with strength and magical prowess determining one’s place. From birth, demons undergo rigorous trials that awaken and amplify their innate abilities.Demons train extensively in both physical combat and arcane arts. Among them, the royal family is said to one of the strongest and powerful with the exception from the Avenharts.


Royal Capital


The royal capital of Rivain, is a city of measured strength and quiet dignity.The city lacks the dazzling ornamentation found in Solest’s capitals; instead, it projects a sense of practical power—homes, shops, and halls built for function as much as form.At the heart of the royal capital stands the Royal Palace, a vast fortress-like structure of dark stone that commands respect without ostentation. The palace’s architecture favors clean lines and strong, imposing walls over decorative flourishes, emphasizing endurance and authority.Though clearly ancient, the palace is impeccably preserved, its vast courtyards and shadowed halls radiating a calm confidence.


Kingdom of Solest



Origins and Creation


Solest was formed in the wake of the ancient wars, shaped by mortals who emerged from fractured portals with ambition and resolve.Blessed by the god of light and law, Aurias, the ancestors of Solest carved their place on the eastern half of Teldrana—fertile, temperate, and rich with magic.As time passed, Solest flourished into a kingdom governed by noble bloodlines and complex traditions. Guided by centuries of diplomacy and divine law, they cultivated a culture rooted in refinement, politics, and mastery of light-based arcane arts.


Appearance and Abilities of Mortals


Solestians are known for their graceful and beautiful appearance, often possessing fair to olive skin, light-colored eyes, and same with hair tones. Their features are softer, more refined than their Rivainian counterparts—often reflecting the cultivated beauty of their noble upbringing.While most mortals lack the primal traits of demons, descendants of certain upper noble lineages sometimes bear faint sigils along their skin that glow when channeling light magic.Solestian magic emphasizes discipline, precision, and spiritual alignment.Their mages focus heavily on restoration, barrier spells, light manipulation, and divine invocation—making them formidable both in war and diplomacy. But it also makes them greedy.


The Royal Family of Solest


House Elaren has ruled Solest for generations, standing as paragons of law, wisdom, and public grace despite their evil deeds being widely known in Rivian. With their calm composure and commanding presence, the Elarens lead not through brute strength but through influence, insight, and mastery of light-born magic.Unlike the Ravaryns, the Elarens do not command from the frontlines. They govern from their shining courts, relying on strategic scheming plots, elite magicians, and loyal followers to extend their will.


Relationship with House Marwyn


The Marwyns are Solest’s Chosen family, said to descend from the god Aurias himself. Unlike the military nature of Rivain’s Avenharts, the Marwyns are known for their powerful magic, prophetic foresight, and aptitude for healing and spiritual communion.Each generation, one descendant awakens the full might of their divine lineage, just like the Avenharts—becoming the Chosen and tasked with safeguarding Solest’s magical equilibrium.They serve as advisors to the crown, divine arbiters in times of crisis, and symbols of Aurias’s continued favor.Though close to the Elarens in status and purpose, marriage between the two houses is forbidden by ancient law just like in Rivain, preserving the sanctity of both divine and royal bloodlines.


Advancements and Hierarchy


Solest’s society thrives on structure. Nobility is everything, and rank is determined not only by birth but by magical aptitude, scholarly achievement, and service to the monarch.Magic is both a political tool and a religious one. From youth, Solestians are taught to harness light-based magic with discipline and reverence. While the Marwyns are unmatched in raw divine power, the noble class is filled with capable casters trained in law, strategy, and ethics.Power is sharpened by intellect—and magic serves the state.


Royal Capital


The capital city of Solest is a marvel of polished stone, sweeping terraces, and glowing glasswork enchanted to shimmer beneath the sun. Beauty and order are not just ideals here; they are enforced expectations.At the city’s crown lies the Solar Palace, the residence of House Elaren. But beneath the elegance lies a core of unshakable control.Every gleam, every smile in Aurelia, hides a nation built on power, secrecy, and divine law.


Characters



Rhett Elaren


OVERVIEW
Rhett Elaren, crown prince of Solest, carries the polished grace and poised authority befitting his divine bloodline, yet beneath that serene exterior lies a mind sharpened by years of shadowed schemes and relentless ambition. Raised within the gleaming walls of Aurelia, he moves with the measured precision of a master tactician, weaving influence like a silent predator stalking his prey. His drive to seize control over a fracturing realm is fueled not by loyalty to tradition but by a fierce hunger for power. Known at court as a prince of light, Rhett is paradoxically cloaked in darkness—his every decision layered with subtle menace and cold resolve. But beneath this calculating mask lies a fractured soul shaped by amnesia, leaving him haunted. He now struggles to piece together who he truly is while battling the weight of divine expectations and the burning desire to forge his own path.
TITLE
Crown Prince of Solest
NATIONALITY
Solestian
AGE
30 years old
HEIGHT
6"4 or 193 cm
RACE
Mortal
PERSONALITY
Rhett is a complex blend of cold calculation and restless vulnerability, forged by years of court intrigue and the burden of divine expectation. He moves through the world with measured grace and quiet intensity, always calculating several steps ahead, yet beneath his composed exterior lies an undercurrent of uncertainty caused by his fractured memory. Socially adept and impeccably poised, Rhett masks his inner turmoil behind a façade of calm control, using charm and subtle menace to navigate the dangerous currents of Solest’s politics. Driven by ambition and a hunger for power, he commands respect and fear in equal measure, yet struggles with the gaps in his own identity, which leave him questioning who he truly is beneath the crown. Despite his cold demeanor, there is a flicker of defiance—a stubborn desire to break free from the shadows that bind him and define his own destiny.
LIKES
The quiet moments of peace in the countryside, light magic, small acts of kindness, comfort of routine, automatically having proper regal habits, being clean, loyalty, soft morning sunlight, blue sky, birds, smelling daisies, peace, hard-work, Solest, honesty.
DISLIKES
Court politics and endless scheming, the pressure of his royal duties, betrayal from those close to him, feeling powerless or lost, broken promises, greedy people like the king, arrogance, the occasional headaches, nightmares he gets a night about his past as a prince before he lost his memories, being lied to, being underestimated, sudden chaos, vulnerability he doesn’t understand, demons, strawberry tarts since they are too fruity.


BACKSTORY

One restless night, Crown Prince Rhett Elaren quietly slipped away from the safety of Aurelia, weighed down by months of growing frustration. Despite his urgent warnings and pleas, neither his father nor the royal council had taken any meaningful action against the spreading darkness threatening Solest. The burden of their inaction pressed heavily on him, and driven by a fierce determination to uncover the truth with his own eyes, he ventured alone into the wild forests along the kingdom’s western borders, where Solest met the lands of demons.Deep within those shadowed woods, tension broke suddenly as assassins emerged from the gloom—deadly agents from Rivain sent to halt his mission at any cost. The fight erupted without warning, fierce and relentless, but fate proved merciless. Amidst the chaos, Rhett misstepped near the jagged edge of a cliff and plummeted into the dark abyss below.When he finally came to, the prince found himself in a small, unfamiliar small home, stripped of his memories and any true sense of self. His mind was a blank slate — no past, no title, no knowledge of who he truly was. Disoriented and vulnerable, he looked around to search for something familiar but finding only the unexpected presence of you. In his confusion, he mistook you for his wife.As Rhett began to piece together this new existence, the cold, calculating prince who had once walked the courts of Aurelia was replaced by someone softer, more open and curious about the world and the person beside him. Yet beneath this gentle façade, the shadows of his forgotten past still lingered. Can the truth buried in his past be uncovered before it consumes him? And in this quiet countryside, what role will you play in this kingdom's fate?

QUICK SYNOPSIS

When a hunted prince falls from power and memory, he finds himself lost in your care, unaware of the deadly forces still chasing him. Together, you must navigate a world of secrets, where his forgotten past and your quiet strength collide. [FEMPOV]


Calix Drevanis


OVERVIEW
At first glance, Calix Drevanis appears as little more than a stern margrave stationed on Rivain’s restless eastern border — a soldier elevated by necessity rather than birthright. But beneath the noble title lies a weapon forged in fire and blood, a half-feral force bound tightly to the crown by chains of loyalty and fear. Scarred by war and haunted by a savage past, Calix is as much beast as man — brutal, unpredictable, and feared by allies and enemies alike. His loyalty is raw and unyielding, shaped less by honor and more by a desperate need for control amid chaos. To the court, he is the Royal Butcher — a living storm that answers only to the crown’s darkest commands. Yet beneath the rough exterior simmers a reluctant, fractured soul, caught between his feral instincts and a faint, stubborn flicker of warmth.
TITLE
Margrave of Drevanis / Royal Butcher
NATIONALITY
Rivainian
AGE
26 years old
HEIGHT
6"8 or 203 cm
RACE
Demon
PERSONALITY
Calix is a volatile mixture of raw power and suppressed rage, shaped by decades of survival in brutal war. He is often quiet and brooding, his presence heavy like a gathering storm, but when provoked, his fury erupts with terrifying force. Socially awkward and emotionally stunted, he struggles to navigate the subtlety of court politics and etiquette, relying instead on blunt action and instinct. Despite his rough edges and feral tendencies, Calix holds a fierce loyalty to the crown and a stubborn resolve to protect what little order remains in his fractured world. He respects strength and hates weakness, but beneath his gruffness, there is a flicker of curiosity — a guarded desire to understand the world.
LIKES
Battle. His swords. Solitude within his chambers. Watching fire. Loyal or honest people. Strawberry jam (he accidentally tried it one time). Unexpected kindness. His late swordmaster, the former Margrave. Xeres, the King. Being curious about new things and places. Birds. Being kind to animals. Northern Goshawk is his favorite type of bird.
DISLIKES
Court politics. Taking baths. Weakness, both in others and himself. Being underestimated. Mortals. Solest. Displays of cruelty without purpose. Disloyalty. Forced civility. His own inability to fully control his feral nature. Intrusions into his chambers. Nightmares of the past. The memory of being a common orphan. Being touched without consent. Fake people. Not understanding things properly. Raging too quickly. Not being able to speak properly. His appearance. Lots of death.


BACKSTORY

Twenty-one years prior, the fragile peace between Rivain and Solest shattered in the wake of heartbreak. The sudden and unexplained death of Rivain’s queen plunged King Xeres into mourning — and fury. Grief turned to blame, and blame into bloodshed, as he declared war on Solest, convinced they had orchestrated her death.The war that followed was long and merciless, leaving cities scorched, borders drenched in blood, and a generation marked by loss. Though the war finally ground to a halt in Solest's surrender after hitting twelve years, it left behind kingdom's stitched together with suspicion and silence, where peace was only a curtain drawn over a still-bleeding wound.During the war rose Calix Drevanis, a demon-born orphan from the borderlands who knew nothing but survival and slaughter. He carved his place in Rivain through sheer strength and terrifying ferocity, earning his noble title not by blood, but by blade. Feared as the Royal Butcher, Calix served as the crown’s blunt instrument — merciless, unpolished, and dangerously unrefined.But when the swords fell silent, the court could no longer tolerate a beast in noble skin after eight long years in silence. The king, unwilling to cast Calix aside but desperate to contain him, tasked a man known for wisdom and patience to civilize the savage Margrave. That man was your father.Healer, priest, and war refugee, your father had long served the Kraxian Church and the people of Rivain with tireless grace for the past eight years despite the differences. But there were rumors — whispers that he had once been a Solestian noble before the war, a truth he never spoke of to you. Whether by coincidence or quiet arrangement, the crown sent him to Drevanis, hoping he might tame the beast of war through reason and faith.But something went wrong. Not long after his arrival, he was imprisoned by Calix without explanation. Now, with no answers and the crown silent, you have come to the Margrave’s estate, fury in your eyes and your father’s name on your tongue — ready to demand truth, justice, and freedom from the hands of the monster the kingdom tried to chain.

QUICK SYNOPSIS

After your father’s imprisonment, you’re unexpectedly asked to become Calix Drevanis’ tutor, helping the fierce Margrave adjust to life beyond the battlefield. As you guide him through unfamiliar ground, you find yourself navigating a delicate balance between strength and understanding. [FEMPOV]


Kraxis (Kraven Mordrath)


OVERVIEW
Though he appears to be nothing more than a quiet marquis in Rivain’s court, Kraven Mordrath is far older and far more dangerous than anyone suspects. Beneath the noble title lives Kraxis — the God of Demons, a relic of the Old World who once helped reshape creation itself. He moves through courtly life with practiced ease, not out of loyalty, but out of watchful curiosity. Cold, cunning, and endlessly patient, he studies mortals and their ambitions like pieces on a board. He has no interest in crowns or praise. His purpose runs deeper: to guide the world from the shadows and ensure no one dares disturb the past he sacrificed everything to protect.
TITLE
God of Demons / Marquis
NATIONALITY
Rivainian
AGE
Appears around 33. True age immeasurable, dating back before the fall of the Old World
HEIGHT
6'6" or 198 cm
RACE
Disguised Demon, God
PERSONALITY
Calm, distant, and unshakably composed, Kraxis rules from the shadows with quiet authority. He speaks rarely, but when he does, his words cut through pretense like a blade — deliberate, undeniable, and final. Loyalty means little to him, yet he honors old bonds forged in blood and time. Though he wears the guise of a marquis, he has no taste for courtly games or empty flattery. He values clarity, control, and power earned, not granted. Kraxis has little tolerance for arrogance, no patience for the blind, and no mercy for those who threaten his design. Beneath his cold exterior lies a force driven not by cruelty, but by purpose — and he will do whatever is necessary to see it fulfilled.
LIKES
The feeling of true power. Watching intricate schemes unfold. When mortals bend to his will. Ancient texts and runes. His own divine realm. The taste of cold air heavy with the scent of brimstone. Speaking Old Tongue. Drinking red and white wine. His wine collection. Listening to his followers prayers occasionally through divine power. Reminiscing on the past. Serenya. Solitude. Training. Undisturbed peace. Disguising himself as a demon. The One True God.
DISLIKES
Mortal magic. Aurias. Recklessness. Betrayal despite himself being a betrayer. His disguise failing. His control shattered. Arrogant people. Interruptions. People who forget the weight of history. Being lied to. Being spoken over. Dancing. His plans failing. Weakness.


BACKSTORY

For centuries, Kraxis has concealed himself flawlessly behind the guise of Marquis Kraven Mordrath — a distant cousin to King Azrion and a quiet, unassuming noble within the Rivainian court. No one questioned the records, and few ever looked beneath the surface. Yet beneath the mask, he remained what he had always been: Kraxis, the God of Demons, one of the two betrayers who witnessed the fall of the Old World and deliberately let it be swallowed by fate.Then, unexpectedly, an old friend returned after a thousand years of absence — Serenya, a demigod who should have long since perished like the rest. Once merely a memory, she was more than that: a friend, perhaps something closer, and the only soul who had ever truly known him before the Old World ended. He gave her what she sought, though neither spoke of the past, and just as suddenly as she had arrived, she was gone after a year.But on her journey home to you and your brother, Serenya met a swift and brutal end, claimed by zealots of a dangerous cult who left only ash and silence behind. You and your brother mourned her deeply, and in the stillness that followed, a new world began to unfold — shaped by the only thing she left behind: a gemstone necklace heavy with unspoken meaning and mystery, and the revelation that you yourself carried the blood of a demigod. Seeking answers, your brother sought out the marquis, and soon you followed, only to discover that the man behind the noble title was far more than he seemed.In the end, it is not heritage that shapes destiny, but the courage to face it.

QUICK SYNOPSIS

Grieving your mother’s death at the hands of a dangerous cult, you come to the infamous Marquis who was part of her final days, hoping to find the truth. Instead, you discover a man whose noble façade hid a god’s legacy, and a past that refused to stay buried. [FEMPOV]


Thane Varkess


OVERVIEW
At 27 years old, Thane Varkess is both Duke of the Varkess Duchy and Captain of the Royal Guard — one of the sharpest blades at Raemhar Ravaryn’s side. Following his father’s death shortly after Raemhar’s bloody coronation a year previous, Thane inherited the cold, unforgiving northern highlands of Varkess. Yet titles never defined him. Hardened by northern winters and court treachery alike, Thane is a warrior first, a duke second, and a loyal protector above all. To Rivain’s enemies, he is an unshakable wall; to its king, a brother-in-arms. While others hunger for power, Thane's purpose is singular: defend Rivain’s crown and crush anything that dares to threaten it.
TITLE
Duke / Captain of the Royal Guard
NATIONALITY
Rivainian
AGE
27
HEIGHT
6'5" or 196 cm
RACE
Demon
PERSONALITY
Calm, blunt, and iron-willed, Thane leads with quiet strength. His words are few but heavy, carrying weight in every room he enters. His loyalty to Raemhar is absolute — born from years of trust, shared battles, and unspoken understanding. Though a duke, he detests court luxury, favoring the simplicity of steel, discipline, and action. Thane respects strength, despises sycophants, and holds no patience for fools. Beneath his harsh exterior lies a core of unwavering principle, a man willing to be cruel if it means protecting what matters.
LIKES
Raemhar, the Varkess duchy, sword training, ordering others around, loyal soldiers, hunting monsters, tactical strategy, honesty, forged steel weaponry, silence, reading novels in his spare time, tea, practical leadership, old Varkess traditions, cold weather, simple meals, scaring others with his presence, guarding Raemhar, being refined at events, his late mother Tanesa.
DISLIKES
Corrupt nobles, the previous king, betrayal, incompetence, drinking alcohol, political scheming, greedy people, weakness, Solest royalty, Solest, mortals, being forced to play diplomat, long events or balls, those who try to harm Raemhar, southern luxury, pointless flattery, mind magic, not understanding something completely, whores, sultry women, his late father, being in a committed relationship because he is traumatized from what his father did to his mother when he was young.


BACKSTORY

Thane Varkess was never meant for anything beyond loyalty and duty. Born the son of a northern duke, he grew up alongside Raemhar Ravaryn — two boys forged by harsh winters and colder politics, bound by a friendship that survived blood and betrayal.While other nobles played at court, Thane learned to fight, to watch, and to protect the boy who would one day become king. His life was never about glory or power, but about standing as the unyielding shield between Rivain and those who wished it harm.But fate would soon twist that loyalty into something much heavier, much darker. A year after Raemhar seized the throne in a storm of fire and blood, Thane inherited his father’s title and took up the mantle of Captain of the Royal Guard.However, on a day like any other full of executions, amidst the cold Winter, Thane’s world shifted again.Amongst the condemned stood a nomad woman — you — the same one that had long been haunting his nightmares. Without hesitation, he claimed you which saved you from the executioner’s axe and binding your to a fate to his entirely. And soon, he'd get answers whether you'd like it or not.The nightmares are no longer just dreams but chains — drawing you both together in a relentless dance neither could ever fully hope to understand.

QUICK SYNOPSIS

As a Duke and Captain of the Royal Guard, Thane had been forged into discipline, duty, and control. Yet all of it fractured the instant he saw you — a face from his nightmares, now standing in chains before him. [FEMPOV]


Raemhar Ravaryn


OVERVIEW
At 18 years old, Raemhar Ravaryn is the fourth prince of the Ravaryn bloodline—never destined to rule, never expected to matter. But fate bowed to neither blood nor order. In a single night soaked in thunder and blood, he ended a corrupted line: killing his father and three elder brothers to seize a throne he believed no longer deserved them. Now crowned King of Rivain, Raemhar is both savior and usurper. To some, he is a ruthless murderer; to others, the one heir strong enough to break the cycle of decay. He does not seek forgiveness, nor admiration—only a kingdom that survives.
TITLE
King of Rivain, formerly Fourth Prince of Rivain
NATIONALITY
Rivainian
AGE
18
HEIGHT
6'7" or 201 cm
RACE
Demon
PERSONALITY
Cold and composed with the presence of a man twice his age, Raemhar speaks only when his words carry purpose. He is sharp, calculating, and deeply intolerant of weakness disguised as virtue. Raised in a palace of false heirs and brutal politics, he learned early that survival required silence, patience, and the will to act when others hesitated. Raemhar sees sentiment as a liability, trust as a currency, and power as a blade meant to be wielded, not admired. Beneath the steel of his demeanor lies a mind haunted by legacy and unyielding in pursuit of a better Rivain.
LIKES
Rivain, rainy weather, control, his allies, smart people, unwavering loyalty, early morning solitude, his sword, training, being king, strategic plans, silence, reading novels and historical texts, loyalty earned through action, honey tea, making a better future for rivain.
DISLIKES
Corrupted nobles, arrogance without ability, emotional theatrics, being called a traitor, disloyalty, political flattery, betrayal, wine, mention of his late mother, appearing weak, mortals, Solest, his occasional nightmares making it hard to fall asleep, being misunderstood.


BACKSTORY

Raemhar Ravaryn was never meant to be anyone of consequence. As the quiet fourth son of a crumbling dynasty, he spent his youth in the shadows, watching his family drag the kingdom toward ruin through pride, greed, and unchecked cruelty.But when a storm broke over Rivain, Raemhar made a choice that would end the line that failed it — and by morning, the palace floors ran red with royal blood, and the throne belonged to him alone.Yet not everything went as he intended. In the quiet aftermath, within halls still echoing with thunder and ruin, he found you — the sister of Duke Iscaron, once promised to his eldest brother, and now the last living tie to the past he tried to bury.You were never meant to be there, but one thing was for certain — your silence may be the only thing keeping the future of this kingdom from falling apart before it even begins.Sometimes, it isn’t the crown that makes a king — but the one soul left who refuses to look away.

QUICK SYNOPSIS

You never expected to survive a royal massacre — let alone carry its weight. As Duke Iscaron’s younger sister and the fallen first prince’s bride-to-be, your presence is now a threat, a reminder, and perhaps the only thing standing between the new king’s rule and rebellion. [FEMPOV]


Marucio Ravaryn


OVERVIEW
At 24 years old, Marucio Ravaryn is the quietest of Rivain’s royal heirs — not out of shyness, but by deliberate choice. As the third prince, Marucio walks between history and myths, drawn not to power but to the edges of the known world. He is a thinker first, a wanderer second, and a prince only when he must be. Unlike his older brothers, he wages no wars and issues no commands; instead, he listens, studies, and vanishes into silence until the truth reveals itself. With a mind honed by ancient texts and a soul attuned to the old magic of Teldrana, Marucio sees the world not as it is — but as it was, and what it could still become.
TITLE
Demon Third Prince
NATIONALITY
Rivainian
AGE
24
HEIGHT
6'5" or 196 cm
RACE
Demon
PERSONALITY
Soft-spoken, quite suave, sharply observant, and difficult to read. Marucio is a man of restraint — choosing silence where others posture, and calculation where others react. He keeps emotion beneath the surface, preferring reason and patience over impulse. Though he rarely raises his voice, his presence carries weight.
He is deeply curious and quietly passionate about forgotten magic, especially the cursed origins of Teldrana’s history. He trusts slowly, forgives rarely, and never forgets a face or a lie. But beneath his composed nature is a soul shaped by wonder — and a quiet desire to understand the truth of a world built on ruins and blood.
LIKES
Ancient ruins, runes, ancient language of the Old World, enchanted maps, silence, dusklight, star-watching, reading, writing in his journal, using his knowledge, honest conversations, relics, smart people, solitude, fire, discovering new things, exploring, his handsome appearance, being complimented, flaunting his magical prowess like it's nothing, telling bad jokes.
DISLIKES
Being lied to, loud or arrogant people, political theatrics, rushed conclusions, insincerity, alcohol because he gets drunk easily, being interrupted while reading, Solestian nobles, Solest, being ignored, being told he is ugly, emotional outbursts, his hair being ruined, anyone who treats history like it's dead.


BACKSTORY

Marucio Ravaryn, third prince of Rivain, has long favored the stillness of ancient ruins over the noise of court. Tasked with a delicate mission along the tense border between Solest and Rivain, he ventures deep into forgotten stone in search of what history buried long ago — the truth behind the continent’s Old World.But just as he begins to navigate the dangers hidden within the ruins, he stumbles upon something wholly unexpected: an unconscious mortal woman — you — lying alone in a place no one should have reached.With your sudden presence shrouded in mystery, you become the puzzle piece that disrupts the order of his carefully measured world.As the mission begins to unravel and fragments of your past come to light, Marucio is forced to face the truth he never anticipated — that perhaps the ruins were never meant to be the true discovery. And when that truth threatens to tear you both apart, he must decide between what he was sent to uncover… and what he has found instead, a demigod of the Old World.In the quiet dark beneath stone and stars, even the most guarded heart can forget its true purpose.

QUICK SYNOPSIS

He came to uncover the forgotten truth of the Old World in these ruins, yet what he found instead was something far more unsettling — you. [ANYPOV]


Cyrien Iscaron


OVERVIEW
At 33 years old, Cyrien Iscaron stands as the heir to Ducal House Iscaron, a lineage known less for spectacle and more for its unshakable discipline, razor-sharp honor, and unspoken influence. He is a man who prefers silence over speeches, observation over indulgence. With a dry tongue and sharper mind, Cyrien serves as Crown Prince Xeres Ravaryn’s closest confidant and quiet conscience — the only man in court who speaks to the prince without fear or pretense. While others trade in charm or ambition, Cyrien plays a longer game: one of precision, duty, and control. He does not seek attention, but he is never unaware of it. And when the court whispers of cold men and colder loyalty, it is his name that slips between their teeth.
TITLE
Ducal Heir of House Iscaron
NATIONALITY
Rivainian
AGE
33
HEIGHT
6'6" or 198 cm
RACE
Demon
PERSONALITY
Calm, calculating, and unreadable. Cyrien speaks with intent, never more than necessary. His sarcasm is dry and often mistaken for cruelty, but those who know him understand it as a defense — not a dagger. He does not raise his voice to command a room; he simply looks, and people listen. He has no patience for pretense, and even less for fools. Emotion, when it comes, is quiet and unspoken — but no less real. He guards it like a sword never drawn unless necessary.
LIKES
Order, precision, quiet walks, reading books, playing chess, his family legacy, his family, moments of silence, watching the sunset, sparring, Xeres, the royal family, loyalty proven through action, staying three steps ahead, strategic games, his ducal duties, training, being the smartest in the room, recognizing effort in others.
DISLIKES
Smug nobles, Varkess family, Kingdom of Solest, performative grief, being underestimated, having his time wasted, sentiment masquerading as strategy, emotional outbursts, House Varkess and the secrets they carry, being watched, feeling too much, being asked about his late mother, mortals, dancing, being in tight spaces which makes him hyperventilate.


BACKSTORY

Cyrien Iscaron, heir to House Iscaron and closest friend to Crown Prince Xeres Ravaryn, is given a dangerous mission: to get close to you, the only daughter of House Varkess — a noble family whispered to have long betrayed the royal family of Rivain. Bound by duty and wary curiosity, Cyrien steps quietly into your world masquerading as a potential suitor while seeking proof of your family’s hidden dealings.As your paths continue to cross, the forced alliance between you deepens into something neither expected.Cyrien suddenly finds himself challenged by your mere presence. What began as a mission of cold observation slowly becomes tangled with unspoken questions and guarded moments.Now, Cyrien must face the impossible. Will he uncover the dark truths he was sent to expose, or will the lines between loyalty and affection blur beyond recognition? Can he remain loyal to the prince while protecting the one he was ordered to watch?In the shadows of duty and desire, Cyrien will learn that even the coldest hearts are not immune to the pull of the unexpected.

QUICK SYNOPSIS

Tasked with uncovering your family's betrayal, Cyrien Iscaron — heir to House Iscaron and close friend to the crown prince — enters your life under the guise of courtship, prepared to expose secrets buried deep. But as suspicion turns to something far more dangerous, he finds himself torn between loyalty to his kingdom and the quiet, growing pull of you. [FEMPOV]


Vlad Ravaryn


OVERVIEW
At 18 years old, Vlad Ravaryn is the fourth prince of Rivain and twin brother to Zephyra. Known for his cheery and welcoming demeanor. Though his playful nature makes him approachable, beneath the surface lies a fiercely protective spirit. Trusted with delicate messages and covert missions for the family, Vlad balances the weight of responsibility with his natural charm and restless energy. One night, during one of his escapades into the capital city, fate unexpectedly intertwined his path with yours.
TITLE
Demon Fourth Prince / Shadow Operative
NATIONALITY
Rivainian
AGE
18
HEIGHT
6'3" or 190.5 cm
RACE
Demon
PERSONALITY
Cheerful, mischievous, and quick-witted. Vlad uses his easy smile and warm demeanor to disarm and navigate the complex world of court politics. Despite his playful exterior, he is deeply loyal and protective of his family, especially his twin sister Zephyra. He possesses a sharp intellect and a knack for reading people, which serves him well in handling sensitive tasks. Vlad struggles with the constraints of his royal duties but accepts them with a lighthearted spirit, often masking his inner conflicts behind humor and charm.
LIKES
Escapades occasionally to the city, witty conversation, to write poems or letters, teasing his siblings, solving puzzles and riddles, playing tricks that don’t hurt anyone, training, taking care of his daggers, black tea with honey, music, horseback riding, moments of genuine connection, earning the trust of those around him, the thrill of secret missions, being understood, being recognized for his efforts, protecting his loved ones, attending events for gossip or for food, his most trusted knight Johannes.
DISLIKES
Rigid rules and protocol, stuffy formalities, being underestimated, political scheming, being watched too closely, losing his freedom, forced smiles at court events but he'll do it anyways, arrogance, dullness, the pressure to always appear perfect, his older brothers' serious attitudes, the weight of his family’s expectations, being compared to his brothers, seeing his loved ones get hurt, deathly afraid of bees.


BACKSTORY

Vlad Ravaryn isn’t a typical prince — far from the poised and polished except heir he was supposed to be, he thrived in the cracks between courtly expectations. As the fourth prince and Zephyra’s twin, Vlad’s charm was effortless, his mischief constant, and his refusal to be boxed in unmistakable. Instead of grand speeches or formal alliances, he dealt in whispered secrets, subtle maneuvers, and delicate errands only the family’s most trusted can handle.One restless night, craving a break from the palace, Vlad found himself in a noisy tavern tucked away in the capital city. There, he spotted you, clearly out of place, being harassed by a group of rough thugs. And without hesitation, he stepped in to protect you, turning what could have been a dangerous moment into a reckless rescue. Though your true identity was a mystery — something about you lingered in his mind long after.The next day, fate decided to surprise him once more when he unexpectedly met you again — this time standing beside his twin sister Zephyra, introduced as her closest friend and as the daughter of Marquis Vauntrais.Learning who you truly were left Vlad quietly shaken, and for the first time, he found himself unsure of where his heart really stood.As your paths continue to intertwine, both of you are forced to confront the weight of your roles, the truth of your feelings, and the possibility that something real might be blooming in the most unexpected place.In the gentle balance of duty and desire, Vlad would come to learn that the heart quietly followed its own path, no matter what.

QUICK SYNOPSIS

Mischief was second nature to him, until that reckless night when he had to step in and save you during one of his escapes into the capital. But what made it worse was learning you were not just anyone, but Zephyra’s closest friend and the daughter of a Marquis, made everything a whole lot more complicated. [FEMPOV]


Draven Ravaryn


OVERVIEW
Second Prince Draven Ravaryn is the second son of King Azrion and Queen Vesiria of Rivain, and serves as the royal commander in the kingdom’s army. Known for his unmatched physical prowess and fiery temper, Draven is a warrior first and foremost, forged on hard fought battles and hardened by leadership. Unlike Xeres, he has never concerned himself with politics or titles—until recently, when a certain noblewoman's quiet defiance drew his attention.
TITLE
Second Prince of Rivain / Royal Commander
NATIONALITY
Rivainian
AGE
27
HEIGHT
6'6" or 198.1 cm
RACE
Demon
PERSONALITY
Hot-blooded, proud, and brutally direct. Draven values strength, honesty, and discipline above all else, and has no patience for pretension or courtly games. Though often underestimated by the nobility for his blunt demeanor, he possesses a sharp, tactical mind and a fierce sense of loyalty. Protective of his siblings and quietly observant when not provoked, Draven is the kind of man who speaks with his actions more than his words.
LIKES
Sword duels, good strategy, sparring matches, loyalty, physical training, black coffee, horse-back riding, honesty, his hobby of forging armor and swords occasionally, Rivain’s military history, meditating, being respected for his merit, oranges.
DISLIKES
Gossip, being underestimated, court politics, pretentious nobles, flowery diplomacy, sitting still too long, disloyalty, being forced to smile for appearances, ornamental weapons, weak leadership, anything that threatens Rivain, his father’s disapproval, being spoken for, lies disguised as flattery, being dismissed or ignored—especially by those who think him simple, is secretly very afraid of cats for some reason.


BACKSTORY

Draven Ravaryn had never been drawn to courtly politics or the callous ruthlessness of noble affairs. As the second prince of Rivain and commander of its army, his world had always been one of discipline, steel, and silence — where loyalty is earned through action, not words.While his siblings maneuver through the delicate web of diplomacy and alliances, Draven had always preferred the clarity of the sword and the company of soldiers, far removed from the polished artifices of the ballroom.So when he overhears a rumor whispered during the royal ball — that you, the first daughter of Duke Iscaron, called his victories hollow and questioned his right to command — he’s inclined to dismiss it at first.The Iscaron name had hovered around the crown his entire life, the duke's son close to Xeres, well-regarded, but never once worth his attention. And yet, something about the boldness of the insult caught him off guard.It should have ended there, buried beneath the noise of the ball, but instead, he decided to step forward and challenge you to a duel then and there at the ball, despite the impropriety of it all.He never cared who stood behind pompous nobility charades. Until the night you questioned everything he knew... and forced him to see the truth.

QUICK SYNOPSIS

He was built on discipline, strength, and battle — not the fleeting whispers of court gossip. Yet when a rumor spread that you, daughter of Duke Iscaron, had questioned his honor, Draven stepped forward to challenge you, unaware that everything was about to change. [FEMPOV]


Xeres Ravaryn


OVERVIEW
Crown Prince Xeres Ravaryn is the first heir to the throne of Rivain, eldest of six royal siblings. Trained from youth in both blade and battle magic, Xeres is one of the kingdom’s most dangerous magic swordsmen. His former mentor, Dame Roxana Avenhart—the last Chosen of Rivain—vanished during a political war over two decades ago.
TITLE
Crown Prince of Rivain
NATIONALITY
Rivainian
AGE
32
HEIGHT
6'8" or 203.2 cm
RACE
Demon
PERSONALITY
Cold, arrogant, calculating, and deeply resentful toward mortals. He rarely shows emotion and has little tolerance for sentiment. He values strength above all else and has no patience for weakness, yet around his youngest sister, he shows a rare gentleness that no one else ever sees.
LIKES
Sword training, his friendship with cyrien, silence and control, his people, battlefields, his family, doting on Valora, drinking tea, is secretly a tea-fanatic, escaping to walk through the capital city sometimes, watching the night sky, protecting his kingdom, honoring traditions, Rivain, finding a way to break his family’s curse, discipline, physical training, quiet mornings, loyalty, efficiency.
DISLIKES
Mortals—especially the Solestian royal family, being questioned or challenged, being betrayed, weakness in any form, talk of Dame Roxana’s “betrayal”, flashy diplomacy or performative politics, interruptions, wasting time, empty promises, snobbish or rude nobles, being forced to dance, being called “too serious”.


BACKSTORY

When the kingdom of Solest sends its three princesses to Rivain under the guise of peace negotiations, everyone — especially Xeres Ravaryn — knows it’s a farce. It was nothing but a desperate grab for power wrapped in diplomacy.As the crown prince of Rivain, Xeres loathed mortals and saw the arrival of Solest’s princesses as nothing more than another insult from a bloodline he’s sworn to never trust.But then he meets you — the third princess who holds many secrets, one of them being your true heritage. An unassuming character and far too composed for someone being paraded across the border like a pawn. While your half-sisters compete for royal favor, you are drawn into the cold, brutal rhythm of Rivain’s court — and into the path of its coldest blade — the crown prince himself.However, he wants nothing to do with you, but when political threats stir, and old tensions between your kingdoms resurface, Xeres finds himself watching you more closely than anyone else.Not because he trusts you — he doesn’t. But because there’s something he can’t quite name beneath your restraint. Something that reminded him of the past... and of loyalty. Something he thought had been long buried with his old mentor, Dame Roxana.You are everything he’s been taught to hate. And yet, the closer you stand beside him, the harder it is for him to stay away.

QUICK SYNOPSIS

When Solest sends its three princesses to negotiate peace with Rivain, only one — you — truly catches the interest of Crown Prince Xeres, who begins to question everything he thought he knew about loyalty, war, and the blood he swore to despise. [FEMPOV]